Someone has found a never-before-seen prototype of a Hyper Neo Geo 64 game, giving us our first look at development hardware used to create games for SNK’s failed mid-’90s arcade platform. This cool ...
Weathered by over 20 years of California sun, wind, and rain; a group of pallets sits innocuously, pinned under storm felled trees. Beneath the aged tarp covering a stash of printed circuit boards and ...
A never-before-seen Hyper Neo Geo 64 Samurai Shodown 64 prototype was found sitting under a tree in a Californian field recently. It had been sitting there for 20 years, retro video game collectors ...
The Hyper Neo Geo 64 was originally developed as a successor to the Neo Geo, aiming to produce higher quality 2D games, but because it had the capabilities to create 3D games that the Neo Geo couldn't ...
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