Each week we feature the best content from #AltDevBlogADay, a blog site on which developers write daily about things that they find interesting. This week it's the turn of Keith Judge, veteran ...
Nixxes’ graphics programmer, Nico van Bentum, shared his thoughts on the recent PC drama surrounding the upscaling techniques. And, as everyone has been saying, Nico believes there’s no excuse to ...
A few days ago, he gave the community a great gift by publishing all of his tutorials on FragCoord, an online shader-sharing ...
While many people play video games as a way to pass the time, some take that love for gaming to another level. Players with a passion for video games and the talent and skills to create them sometimes ...
It takes a great number of individuals working together in various disciplines to make any commercial enterprise function. The mobile games industry is certainly no exception, offering dynamic and ...
Upscaling tech such as NVIDIA DLSS, AMD FSR, and Intel XeSS have become game changers for PC titles as they allow players to enjoy smoother performance without compromising visual quality too much, ...
Virtual reality is coming, and it’s going to need high frame rates and low latency visuals. In this guest post from NVIDIA Graphics Programmer Nathan Reed, we take a deep dive into their forthcoming ...
Amidst a particularly busy presentation of new technologies at this year’s Worldwide Developers Conference, Apple’s new graphics technology Metal probably had the most attractive demo, even if its ...